Multiplayer game hosting for indie devs
Dedicated servers for indie and open-source multiplayer games. We set them up, keep them running, update them, and scale them when your player count moves. You don't have to learn ops to have people play together.
Founding program
We're opening the platform to five small studios first. Your server runs at no cost while we harden the platform. In return we ask for honest feedback, and a short testimonial if you're happy with it.
What we handle
CPU, memory and bandwidth sized to your game, not a shared box that stutters when someone else's server gets busy.
Crashes get caught and restarted. We watch it so you're not the one getting pinged at 3 a.m.
Push a new version and we roll it out. Backups before every update so a bad patch can be reverted.
Add instances or regions as your community grows, without re-architecting anything.
The connection problems that eat a weekend. Players get an address that works.
You talk to the engineer running your server, not a ticket queue.
How it works
A server build, a repo, or the name of the open-source project you want hosted.
Server configured, tested, and monitored on our infrastructure.
Share it with your players, your Discord, your playtest group.
Your feedback shapes the platform before anyone pays for it.
What we host
| Game | Type | Stack |
|---|---|---|
| Veloren | Multiplayer voxel RPG | Rust |
| AzerothCore / TrinityCore | MMO server frameworks, heavy modding scene | C++ / MySQL |
| Stendhal | Multiplayer online RPG with quests and progression | Java |
| Suroi | Browser battle royale | TypeScript |
| SRB2 Kart | Kart racer with mod support | C |
| Your game | Dedicated server builds from any engine | Unity · Unreal · Godot · custom |
Request hosting
Fill this in and it builds your request below. Copy it and send it to the address shown.
For your footer
Games on the platform can carry a small credit in their footer or credits screen. Optional, never required.
<a href="https://www.ironlobby.net">Hosted by IronLobby</a>